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portada C# Game Programming Made Easy. Learn 2D Game Development, Object-Oriented Programming, Game Loops, Graphics, Animation, Collision Detection, Sound, and Simple AI with C# (en Inglés)
Formato
Libro Físico
Año
2026
Idioma
Inglés
N° páginas
678
Encuadernación
Tapa Blanda
Dimensiones
22.9x15.2x3.4 cm
ISBN13
9798196594946

C# Game Programming Made Easy. Learn 2D Game Development, Object-Oriented Programming, Game Loops, Graphics, Animation, Collision Detection, Sound, and Simple AI with C# (en Inglés)

Voon Kiong Liew (Autor) · Independently published · Tapa Blanda

C# Game Programming Made Easy. Learn 2D Game Development, Object-Oriented Programming, Game Loops, Graphics, Animation, Collision Detection, Sound, and Simple AI with C# (en Inglés) - Voon Kiong Liew

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Reseña del libro "C# Game Programming Made Easy. Learn 2D Game Development, Object-Oriented Programming, Game Loops, Graphics, Animation, Collision Detection, Sound, and Simple AI with C# (en Inglés)"

Learn C# game programming the easy, practical, and beginner-friendly way.

C# Game Programming Made Easy is a step-by-step guide for readers who want to learn how to build simple 2D games using C# and Windows Forms. Written in a clear and practical style, this book introduces the essential concepts of game development without requiring advanced mathematics, complex engines, or prior game programming experience.

This book is ideal for beginners, students, hobbyists, educators, and C# learners who want to understand how games work behind the scenes. You will learn how to create game windows, handle keyboard and mouse input, use timers as game loops, draw graphics, move sprites, detect collisions, manage scores and lives, add sound effects, create simple AI, save high scores, and polish your game before sharing it.

Inside this book, you will learn how to:

Set up Visual Studio for C# game development

Create simple 2D game windows using Windows Forms

Use variables, methods, classes, and object-oriented programming in games

Build a game loop using timers

Handle keyboard and mouse input

Move and animate sprites

Detect collisions between players, enemies, coins, bullets, walls, and platforms

Add scoring, lives, levels, pause, restart, and game-over logic

Add sound effects and background music

Build complete mini-games such as catching games, paddle games, shooting games, maze games, racing games, and platform games

Add simple game AI such as patrol, chase, random movement, and difficulty levels

Save high scores and game data

Debug, polish, and improve your games

The book includes multiple complete beginner-friendly projects, including:

Catch the Stars
Paddle Ball Challenge
Space Target Shooter
Maze Escape Challenge
Road Racer Challenge
Platform Adventure
Star Collector Arcade

Each chapter explains the concepts clearly and includes practical C# code examples that readers can follow, modify, and expand. The projects are designed to help readers build confidence while learning the foundations of game programming.

Whether you are a student learning C#, a teacher preparing game programming lessons, or a beginner who wants to create your first playable games, C# Game Programming Made Easy provides a friendly and practical starting point.

Start building your own 2D games with C# today.

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El libro está escrito en Inglés.
La encuadernación de esta edición es Tapa Blanda.

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