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portada Unity for Professionals. A comprehensive guide for the Unity developer to connect, scale, and monetize (English Edition) (en Inglés)
Formato
Libro Físico
Año
2026
Idioma
Inglés
N° páginas
474
Encuadernación
Tapa Blanda
Dimensiones
23.5x19.1x2.4 cm
ISBN13
9789365892475

Unity for Professionals. A comprehensive guide for the Unity developer to connect, scale, and monetize (English Edition) (en Inglés)

Josep Alemany I Fruitós (Autor) · BPB Publications · Tapa Blanda

Unity for Professionals. A comprehensive guide for the Unity developer to connect, scale, and monetize (English Edition) (en Inglés) - Josep Alemany i Fruitós

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Reseña del libro "Unity for Professionals. A comprehensive guide for the Unity developer to connect, scale, and monetize (English Edition) (en Inglés)"

Unity is the world's leading engine for building interactive experiences, and connecting it to modern backend systems is the secret to creating successful, high-performance games. Developers must learn cloud-based tools that will help them create highly scalable applications and improve gameplay and interaction, while optimizing security and privacy.

This book guides you through the entire Unity Gaming Services ecosystem, starting with frontend-backend architecture and major cloud providers like AWS and Azure. You will learn to use the Unity Dashboard for deep data mining with SQL, manage player lifecycles, and implement global data privacy laws. The chapters provide hands-on instructions for cross-platform authentication, multiplayer server hosting with Docker, and real-time Vivox voice integration. You will also learn DevOps automation through Cloud Build and stabilize your projects using Cloud Diagnostics. 

By the end of this book, readers will learn how to implement more scalable, reliable, secure, and engaging applications based on real data using Unity Gaming Services. You will be a competent developer capable of launching professional-grade games with robust backend systems. 

WHAT YOU WILL LEARN

● Learn Unity Gaming Services for scalable backend game development.

● Implement multiplayer networking and reliable voice chat systems.

● Optimize player lifecycle using advanced analytics and funnels.

● Monetize games effectively through ads and in-app purchases.

● Automate development workflows with DevOps and cloud pipelines.

● Integrate artificial intelligence tools for dynamic content creation.

● Create immersive experiences with VR and post-processing effects.

WHO THIS BOOK IS FOR

This book is for intermediate Unity developers, backend engineers, and technical designers. Readers should possess fundamental C# knowledge and experience with the Unity Editor to master advanced cloud infrastructure, SQL databases, multiplayer networking, and AI integration for professional-grade applications.

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